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Capcom Plans to Integrate AI into Game Development Processes

Quelle: The Verge - Veroeffentlicht: 03 Oct 2026 19:49

Capcom is exploring the integration of AI technology into its game development workflows, as discussed by programmer Satoshi Ishida during the Capcom Open Conference RE: 2026. The studio aims to enhance the efficiency of producing large-scale games like Resident Evil by gradually evolving its RE Engine into an AI-assisted platform.

While Capcom has previously stated it would not use AI-generated assets, Ishida's presentation indicates a potential shift towards a collaborative future where AI plays a significant role in game creation, suggesting a careful yet progressive approach to technology in gaming.

Watch for Capcom's gradual integration of AI into the RE Engine, which could redefine workflows in large-scale game development. As they balance efficiency with creative integrity, future updates may reveal how AI influences gameplay design and player experiences.

Dieser Text wurde von KI zusammengefasst.